![]() ![]() Added support for config profiles by game (during gameplay menu+more options+game profile+save game profile.V14 relays on ePSXe core functions so it wont work on prior versions 1.9.39 Improved OpenGL Plugin performance on some complex scenes.Fixed a bug in Medievil II background music.When mapping buttons, now it is possible to unmap pressing long in a button in the buttonlist (required for Android tv).Added a new option to remove the gamepad/joystick filter while searching for new gamepads.Fixed MDECs in GPU x4 resolution option.Updated opengl plugin to v15, updated the gpustatus interlaced code to fix some problems.Note: Loadstate is supported, but not recommended/stable!! Steps to use: 1) In device1, select multiplayer+Localnet player1 (Server), select the game, and it will show the IP for the second player 2) In device2, select multiplayer+Localnet player2 (Client), insert the IP got from the player1. 3) both devices connected to the same wifi-router, or paired using wifi-direct. Requirements: 1) the same game in both devices (in device 2, the game has that be visible in gamelist) 2) the same bios version in both devices. Experimental support: local netplay (using wifi or wifi-direct).Fixed ECM indexing block size when using MDF files.
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